Buried Treasure: Vagrant Story (PS1)

August 29, 2006 at 5:25 pm (Lost Classics, Square-enix, Video Games)

vagrantstorybox.jpg

2000 was a good year for fans of Square-Enix, or Squaresoft as they were known back then. They released nearly a dozen titles, each gaining at worst cult status and at best critical acclaim from gamers and crtics alike. This was one of those titles, Vagrant Story. This game featured a complex plotline, lots of puzzles, a weapon customization/upgrade system, and espionage action not unlike Metal Gear solid, but in the dark ages. Although it didn’t use stealth, it made use of a sphere targeting system previously seen in Parasite Eve. Different weapons could damage different enemies, and they could all be upgraded and enhanced at a blacksmith’s shop. By timing your button presses correctly, you could unleash devastating combos on your opponent, doing massive damage. The trade off however, was that the farther you went along in the combo, the higher your “risk” meter became. The higher your risk was, the more damage you could do, but the less accurate your strikes were. The key to this game was keeping a good stash of weapons for whatever enemy you faced, and managing your risk. In the game, you play as Ashley Riot, a agent of the Valendia Knights of the Peace, or VKP for short. You were involved in a simple operation gone wrong, and now you are up against the kingdom’s elite troops, an apocalyptic cult leader, and a horde of beasts, both living and undead as you try to clear your name and get to the bottom of the conspiracy surrounding the ancient town.

When I got the game, I was at first dissappointed that it wasn’t the Midevil Metal Gear Solid I had been led to believe, but the game quickly redemmed itself with it’s mix of puzzles, story, and action. Even though it may not have sold like it should, you’d be hard pressed to find a gamer who didn’t enjoy it. This game ending leaves it open for a sequel which may unfortunantely never see the light of day.

Fun fact: This game was the third game to receive Famitsu’s (Japan’s gaming magazine) perfect score of 40/40. It was the first one earned by Squaresoft, and not even it’s Final Fantasy games have earned this score until Final Fantasy XII this past March. To date, only 5 other games have earned this score.

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2 Comments

  1. newmw said,

    Awesome game this was, and I also remember the loads of Square games coming out back then. Things started to tumble with the FF movie I guess, which was, well, not on such a high level as their games.

  2. jacknifedakilla said,

    It was a video game movie. WHat do you expect? But with that kick ass computer graphics animation and Ving Rhames doing vocals for it, I had such high hopes though.

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